Author Guest Post!: “Shaping the World: Industrial Design” by Carla Mooney, Author of Industrial Design: Why Smartphones Aren’t Round and Other Mysteries

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“Shaping the World: Industrial Design”

Why are chairs shaped like…chairs? How do engineers get ideas for improving the design of cars, phones, packaging—everything?

Since the earliest times, people have searched for better solutions to specific problems. They have tried to improve stone tools, cooking pots, weapons, and more. When creating each new item, they have thought hard about it—what problem are they trying to solve, what are they trying to accomplish, how can they make it work better?

Answering these questions, they made a design. Through design, people have created the key inventions of our civilization.

You might not know it, but you, too are a designer. Have you ever rearranged your room or desk to better suit a specific use? Maybe you wrote a quick computer program to make your gaming system work better. By thinking about what needed to be improved and finding a way to improve it, you used design skills.

So what’s industrial design? Industrial design is the process of brainstorming and planning every aspect of a product before it is made in mass production. Most of the things we buy today are made in a factory. Someone, an industrial designer, decided what the product would look like, how it would work, and developed a process for it to be manufactured.

Industrial design includes making decisions about how a product is used by a person, what technologies it uses, the materials it is made from, and how it looks and feels. Industrial design is a problem-solving process.

People have been designing things since the first fire pit! As technology grows increasingly complex, the methods of design have grown more sophisticated, but the beginning spark is the same. Spot a problem? Design a solution!

Try your hand at industrial design with these hands-on projects!

DESIGNER VS CRAFTSMAN

The growth of factories and mass production allowed companies to produce goods that were affordable for many people. At the same time, separating design from manufacturing can cause some problems. In this activity, you will explore some of the differences between craft-based design and mass production.

To begin, you will play the role of a craftsperson. Choose something that you can make, such as a piece of art, a stick picture frame, a simple wooden train and tracks, or a magnetic clip. Gather your supplies and get to work designing and making your item. Think about the following questions.

What design decisions did you make for your item?
When did you make these decisions—before you started working or while you were making the item?
How were the design process and the making of the item connected? How were they separate?

Now, imagine that your item will be mass-produced in a factory. You are still the designer, but will not be making the items. How will you convey your design ideas to the people who will manufacture and assemble the items? How will you ensure that the mass-produced items match your design, regardless of who makes them?

Have several friends or classmates follow your design instructions and make the item without you. After they have finished, compare their items to your handcrafted original.

Are there any differences? If so, what are they?
What difficulties did you and your team encounter while mass-producing the item? Why do you think this occurred?
What problems will it cause if there are differences between a design and the manufactured products? What about between the products themselves?
What could you do as the designer to ensure there are very few differences between the original design and mass-produced items?

Try This!

Think about how ornamentation affects mass-produced industrial design. Ornamentation is everything added to an object for decoration. It could be the type of finish or painting on an object, scrolls in woodwork, or even added jewels or metalworking. What is the effect of ornamentation on an object’s form, function, manufacturing process, and cost?

DESIGN A CHAIR

Design solves a problem and meets a need. When industrial designers create and improve products, they make sure their designs meet the needs of users. In this activity, you’ll design a chair that meets the needs of a specific type of user.

Consider the following chair users.

An 80-year-old man who walks with a cane. He spends most of his day in a chair, watching television. It is difficult for him to get in and out of a chair.
A 15-year-old student who spends eight hours a day at school. He has a large, heavy backpack that he carries from class to class. In every class, he needs a place to work and store his backpack.
A 30-year-old marathon runner who spends much of her time moving. Because she often has sore muscles, she prefers a cushioned, comfortable place to relax and prepare for the next day’s run.

Choose one of the users and make a list of what they need in a chair. How are these needs related to design requirements for a chair?

Choose a variety of materials to work with. Possibilities include black permanent markers, paper, scissors, corrugated cardboard, pipe cleaners, modeling clay, cotton balls, tape, and toothpicks.

Following the design process and considering your design requirements, design the chair.

Draw several sketches of the design. What elements will you use in the design? How do these elements meet design requirements?

Using your materials, make a simple model of your chair.

Evaluate your chair’s design. Does it meet the design requirements? Does it work as intended? Is it aesthetically pleasing?

Test your design by having other people evaluate the chair. What changes or improvements do they recommend?

Retest it with potential users. If needed, redesign your chair based on the testing feedback. After you have the final design, consider the following questions.

What did you change during the design process? What did you learn from your models and prototypes?

What materials did you enjoy working with the most? Which did you enjoy the least? Why?

Try This!

Try building a model of the same chair using different materials. How do different materials affect the design? How does the choice of materials affect how well the chair meets the design requirements?

REDESIGN A KITCHEN UTENSIL

There are a lot of utensils in the kitchen—knives, forks, spoons, whisks, peelers, pizza cutters, ice cream scoopers, spatulas, and more. Can you find any that could be improved by industrial design?

With an adult’s permission, take an inventory of your kitchen utensils. Consider the following questions.

What types of utensils do you have? How many of each kind?
What materials are they made from?
Are they ergonomic?
Are any utensils hard to hold or difficult to use?
Are any broken or rusty?
Can you use them right-handed or left-handed?
Do the handles wobble and make gripping the utensil difficult?
Does the utensil have sharp edgesthat cut into your hand when holding?
Do they look aesthetically pleasing?

Choose a utensil to improve through industrial design. Follow the steps of the design process:

Understand the problem
Define design requirements
Generate ideas
Choose the best solution
Develop the solution
Make a model/build prototype
Test and redesign

Present your new and improved utensil design to family members. What are their reactions?

Try This!

Can you design a product to organize your kitchen utensils?

About the Author: Carla Mooney has written more than 70 books for children and young adults. Her work has appeared in many magazines including HighlightsFaces, and Learning Through History. Carla lives in Pittsburgh, Pennsylvania.
Website: carlamooney.com
Facebook: facebook.com/carlamooneyauthor

Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Activities for Kids
By Carla Mooney
Published August 3rd, 2018 by Nomad Press

About the Book: What is industrial design? Why do microwaves open with a swinging front door? Why aren’t smartphones round?

In Industrial Design: Why Smartphones Aren’t Round and Other Mysteries with Science Activities for Kids, readers ages 10–15 engage in and learn about the engineering design process from its earliest beginnings, when individuals designed and crafted their own tools, to today, when engineers work to find the best design for products that are then manufactured in bulk by automated machines. Engineers consider the user experience of every product they design to ensure that users have the best experience possible. Good design combines the right materials, colors, details, and form to make a person want to buy and use a product. A well-designed product is easy to use and does what it is meant to do!

Thank you Carla for these classroom and independent friendly inquiry activities!

Author Guest Post!: “Big Questions, Big World, Big Data!” by Carla Mooney, Author of Big Data: Information in the Digital World

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“Big Questions, Big World, Big Data!”

Did you shop online today? Write an essay in Google docs? Send a snapchat to a friend? If so, you’ve been using data!

Data is a collection of small bits of information. It’s what we know and can measure about the world. Data has been around since people could count and write down their observations, which means we’ve been creating and using data for many centuries.

Now, because of computers and the internet, the amount of digital data in the world is vast. There’s so much data, we’ve taken to calling it “big data!” People generate data every day. When we shop, when we listen to music online, when we use fitness trackers, when we text, when we simply visit different websites—all of these actions generate data about who we are and what we like.

But…why? Great question. Many organizations and businesses use data in innovative ways to help create new products and processes that improve the quality of life for people around the world. Others have used data for financial gain. Data can be used for many different purposes.

But there are problems. How do we store all of that data? How do we access it when we need it? How do we know what is good, trustworthy data and what is bad data? And what about keeping things private? Not everyone wants the world to know where they shop or what they eat or how much money they have in the bank. How do we make sure that our data isn’t being accessed when we don’t want it to be, or used in ways that are harmful?

These are critical questions that lots of different people are working on finding the answers to. The first, very important step is to understand what exactly data is, how it works, how we collect, store, and access it, and how we can protect it.

Try these hands-on projects to start thinking about data!

WHERE’S THE DATA?

Data can be found everywhere in the world. You generate data about yourself everyday—at home, at school, at work, and with your friends. In this activity, you will collect data about yourself and others. Then you’ll use the data you have collected to create meaningful information.

To start, find a partner—a classmate, friend, or family member—who is willing to participate in the activity with you. Together with your partner, brainstorm sources of data about each of you. Here are some ideas for data sources.

What data can you discover about a person from their cell phone?

What data can you discover about a person from their computer history?

What data can you discover about a person from their schedule and activities?

What can you discover from social media sites?

Now that you’ve identified several sources of data, you and your partner should select three sources from which to collect data about the other person. Decide how you are going to record or log this data—by hand, in a spreadsheet, or in a Word document. Collect and record your data.

Once you have three data sets about your subject, what can you do with the raw data? Is it meaningful in its raw format? Why or why not?

How can you organize the data so that it is more useful? What information can you learn from the data you have collected? For example, can you use the data to discover your partner’s favorite hobbies, websites, or television shows? What does this tell you about your partner? Is this information accurate?

Consider This!

As more devices collect data about your activities online and offline, what issues do you think this could cause? Who sees and owns this data? What should they be allowed to do with the data? What restrictions should be put in place?

EXPLORE WEATHER DATA

What’s the weather like where you live? Weather is one type of data in the world around you. It can be measured and described in many ways, including temperature, rainfall, wind speed, and humidity levels. Every measurement is a piece of data that can be used in a variety of ways.

To start, you’ll need to select two cities along with your own city. You will be collecting weather data for all three cities during a two-week period.

Every day for two weeks, use the internet and local weather sources to collect weather data. Consider collecting the following types of data.

Temperature, both high and low

Wind speed

Wind direction

Air pressure

Sky conditions– sunny, cloudy, partly cloudy

Precipitation–type and amount

Humidity

Meteorologists and other scientists use graphs and charts to look for trends in data. Create graphs for each category of weather data to compare and contrast the data from the three cities.

Now that you have organized your weather data, you can analyze it for useful information about the weather in the three cities. Use the graphs and charts to think about the following questions.

How would you describe the temperature changes in each city?

What was the highest and lowest temperature in each city and when did it occur?

What was the average temperature in each city?

Which city had the most sunny days, cloudy days, and rainy days?

Is there a relationship between sky conditions and temperature?

Is there a relationship between wind direction and temperature?

Which day had the most precipitation? Which had the least?

What was the total precipitation for the two-week period in each city?

How did air pressure change in each city? Did you spot any trends?

Is there a relationship between air pressure and the sky conditions of the next day?

Data can help us better understand the world around us. How are you able to use the data you collected to better understand the weather in your city and the other cities you tracked? What can you do with this information?

Try This!

How can you use your weather data to predict future weather? Based on the graphs and data analysis that you completed in this activity, what information have you learned that could help you predict weather in your city?

LEARNING ABOUT COMPUTER HISTORY

Many people, discoveries, and milestones were part of the history of the computer. From counting on an abacus to designing the first computer game, many people had a role in creating the technology behind today’s computers. In this activity, you’ll have the chance to learn a little more about a person or discovery you find especially interesting.

To start, think about an area of computer and data history that you want to learn more about.

You can pick a topic from this list, browse through the Computer History Museum’s website for ideas, or choose one of your own.

Abacus

Charles Babbage and Ada Lovelace

Hollerith’s punched cards

Grace Hopper

Colossus computer

The six ENIAC programmers

First IBM personal computer

Apple Macintosh

Microsoft Windows

Google search engine

Using the internet and your library, research your chosen topic. Why is your topic important? What problem did it solve? How did it contribute to computer history?

Create a short video or PowerPoint presentation to share what you learned.

Consider This!

What is the connection between the topic you chose and how we collect, store, and use data today? How did this discovery or person in computer history impact the world of data today?

About the Author: Carla Mooney has written more than 70 books for children and young adults. Her work has appeared in many magazines including HighlightsFaces, and Learning Through History. Carla lives in Pittsburgh, Pennsylvania.
Website: carlamooney.com
Facebook: facebook.com/carlamooneyauthor

Big Data: Information in the Digital World with Science Activities for Kids
Published August 3rd, 2018 by Nomad Press

About the Book: Have you watched videos online today? Did you post photographs on social media? Did you upload your English essay to Google docs? All of these are questions about data!

In Big Data: Information in the Digital World with Science Activities for Kids, readers ages 10 to 15 explore the definition of data and learn how essential it is to our everyday lives. They learn about the history of data, the transition from paper to computers, and the role that search engines such as Google play in handling data. By making connections between the relationships among data, computers, and people, middle school kids also acquire the tools they need to become better digital citizens!

Thank you to Carla and Nomad Press for this great post with perfect activities for any STEM/PLTW/ICT, etc. classroom! 

Blog Tour with Author Guest Post and Giveaway!: Children of Jubilee by Margaret Peterson Haddix

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Welcome to the Children of Jubilee Blog Tour!

 

To celebrate the release of The Children of Jubilee (Children of Exile #3), blogs across the web are featuring exclusive content from author Margaret Peterson Haddix and 10 chances to win the complete trilogy!

“Series Goodbye”
by Margaret Peterson Haddix

When I finished writing my very first series, The Shadow Children, I thought I had discovered the perfect way to explain how it felt to say good-bye to Luke and the other characters I’d watched grow and change over the course of seven books:“It’s like sending kids off to college,” I told anyone who asked. “You know they’re grown up and ready to leave home—they’re ready to say goodbye–but you still miss them.”My actual children were barely out of elementary school at the time, so I was describing an experience I hadn’t had in real life yet—I was only projecting.

Then my real kids grew up and left for college, and I realized I had totally underplayed what a heart-wrenching experience that would be. So at least with finishing a series, I have the comfort of knowing that I’ve already gone through worse heartache, and survived.

But there are similarities: To do our job as parents, my husband and I had to let our kids grow up and become independent and make their own choices. To do my job as a writer, I have to let my characters make their own mistakes and grow and learn and then bring their stories to a close.

And I do miss my characters after I’ve finished writing their stories. This is true with any character I’ve created, but the missing is particularly intense with series characters I’ve spent years imagining and thinking about and living with.

My real kids, of course, have continued to have new experiences and adventures, and they’ve continued to grow and change since the day my husband and I dropped each of them off at their college freshman dorms. (And, happily, they also call and text and come home to visit. And they welcome us when we go to visit them.) It would seem that my fictional characters would stay more fixed in time; once I turn in the last draft of the last book of a series, theoretically my characters have become who they are, and they’re never going to change again.

But fictional characters don’t just belong to an author at a fixed point in time, as she’s writing. They also belong to readers—and to the writer’s continued imagination.

One of the joys of being a writer is hearing from readers who whole-heartedly embrace the characters I love (or love to hate) as friends or enemies, as riddles to be figured out or rivals to be outsmarted. This can be a mixed blessing, because sometimes readers’ strong opinions are nothing like my own, and there are times when I want to huddle protectively over my characters and maybe even cup my hands over their ears so they don’t have to hear harsh criticism.

Other times, readers have amazing insights that make me see my own characters in a new light. Even very young readers have made me understand aspects of my characters’ personalities that I hadn’t noticed. Readers tell me, “I know just how Luke felt when…” or “I can relate to Katherine because…” or “I’m like Ella because…” And sometimes their epiphanies become mine as well.

I was already an adult and at least theoretically all grown up by the time I started writing series books. But even so, life and new experiences continue to change me both as a person and as a writer, so I also change my perspective sometimes on characters I wrote about in the past. Sometimes I want to go back and apologize to the characters in my early books: “Sorry—I wrote your story as well as I was able to back then; I really do wish I could have done it better!” And sometimes my own life experiences make me see how brave my characters were; how glibly I forced them to grow up and take responsibility. Sometimes I want to apologize for that, too.

With the publication this winter of Children of Jubilee—the third and final book in the Children of Exile series—I’m saying goodbye to yet another set of beloved characters: Rosi and Bobo, Edwy and Kiandra and Enu… I’m sure they will be fine, out in the world (or in their case, out in the universe) on their own.

I will miss them. But I won’t stop thinking about them. And I look forward to hearing from readers who are thinking about them, too.

*****
Blog Tour Schedule:
December 3rd — Beach Bound Books
December 4th — Ms. Yingling Reads
December 5thChristy’s Cozy Corners
December 6thCrossroad Reviews
December 7th — A Dream Within A Dream
December 10th — Book Briefs
December 11th — Chat with Vera
December 12th — Bookhounds
December 13th — Java John Z’s
December 14th — Unleashing Readers


Follow Margaret: Website | Twitter | Facebook | Instagram

Kiandra has to use her wits and tech-savvy ways to help rescue Edwy, Enu, and the others from the clutches of the Enforcers in the thrilling final novel of the Children of Exile series from New York Times bestselling author, Margaret Peterson Haddix.

Since the Enforcers raided Refuge City, Rosi, Edwy, and the others are captured and forced to work as slave labor on an alien planet, digging up strange pearls. Weak and hungry, none of them are certain they will make it out of this alive.

But Edwy’s tech-savvy sister, Kiandra, has always been the one with all the answers, and so they turn to her. But Kiandra realizes that she can’t find her way out of this one on her own, and they all might need to rely on young Cana and her alien friend if they are going to survive.


About the Author: Margaret Peterson Haddix is the author of many critically and popularly acclaimed YA and middle grade novels, including the Children of Exile series, The Missing series, the Under Their Skin series, and the Shadow Children series. A graduate of Miami University (of Ohio), she worked for several years as a reporter for The Indianapolis News. She also taught at the Danville (Illinois) Area Community College. She lives with her family in Columbus, Ohio. Visit her at HaddixBooks.com.



             
GIVEAWAY

  • One (1) winner will receive the complete Children of Exile trilogy: Children of Exile, Children of Refuge, and Children of Jubilee
  • US/Canada only

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Author Guest Post!: “Heads Up for Projectile Science!” by Matthew Brenden Wood, Author of Projectile Science: The Physics Behind Kicking a Field Goal and Launching a Rocket

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“Heads Up For Projectile Science!”

I have always been fascinated by slingshots and potato cannons. Not only is there the wow factor when rock hits tree or potato hits haybale (if you’re lucky and skilled)—there’s also the challenge of guesstimating where your projectile is going to land. Because funny enough, there’s no magic involved. Just math and science.

And the same thing applies with basketballs, soccer balls, golf balls—any ball that’s been kicked, hit, tossed, or chucked is on a defined path from foot, hand, driver, to the end destination.

And what kid has never thrown a ball? None that I’ve met!

Exploring projectile science is a fantastic way to invite kids to make the connection between math, science, and their own lives. Encouraging them to discover the shape of a parabola, experiment with the laws of motion, and harness the power of mechanical energy makes for learning that lasts.

And there’s a human application beyond sports to consider when discussing projectile science. For one thing, without a sense of how your arrow is going to fly when it’s released, you’d have a lot of trouble hunting enough food to make it through a winter. While not everyone has to rely on their own weaponry skills to eat dinner these days, the historical applications of projectile science are an important aspect in the whole “When are we ever going to use this?” argument.

And for an even larger leap of the imagination—the rules of physics that govern your soccer ball are the same ones that dictate how a spaceship gets launched into space!

While educators need to make sure kids are being careful when they’re having fun with projectile science (eye protection is a must!), it’s a terrific way to get students making connections between their own experiences and the rules of mathematics.

Try these fun activities for some hands-on learning about projectile science!

ATLATL BATTLE

Different kinds of spear-throwing tools were used by ancient people around the world, but they all worked in the same basic way. It takes a lot of practice to use an atlatl, but you can make your own and try it out at home!

Warning: Never point or fire any weapon at a living creature and always wear eye protection. Ask an adult to help with the knife in this activity.

  • Attach one binder clip to one end of the ruler. This is the “spur.” Fold the clip handles back.
  • Using a small knife, CAREFULLY carve a notch into the eraser of each pencil. The notch should go about half way into the eraser and be wide enough to fit onto the binder clip handle. The pencils will be your darts.
  • Place an eraser cap on the unsharpened end of the pencil. This will help your dart fly and be much safer!
  • Place the binder handle into the notch in the eraser and lay the pencil onto the ruler lengthwise.
  • Attach binder clips on either side of the pencil. These will help keep the dart from sliding off the sides of the ruler. DO NOT clip the pencil to the ruler. The pencil only needs to rest on the ruler.
  • In a safe and open space, hold the ruler at the end opposite the spur. Don’t hold onto the pencil! It should only rest on the ruler.
  • Keeping the ruler flat and level so the dart can’t slide out, reach back, and quickly bring the ruler forward like you’re throwing a paper airplane. Turn your wrist down at the end of the motion. Don’t let go of the ruler!
  • What happened? Was the motion what you expected? Using an atlatl takes a lot of patience and practice!

Questions to think about

How is the atlatl a machine?
What forces are acting on the dart as it’s thrown?
What forces are acting on it once it’s released?
What other motions are like the one you use to throw the dart?

Try This!

Try hitting a target! How accurate can you be? What might make your dart moreaccurate? How  far can you throw? Try comparing the atlatl to simply throwing your dart. Which gives you greater range? Does adding weight to the dart or the atlatl make a difference? Try making a larger atlatl to throw even larger darts. How far can you throw?

LAUNCH TIME

You don’t need a special launch pad or a million-dollar spacecraft to understand how rockets work. You can study their flight at home! All you’ll need are supplies such as string, drinking straws, and balloons.

  • Attach one end of a piece of string to a sturdy object, such as a chair or doorknob, or have friend or family member hold it.
  • Thread the string through one straw. Attach the other end of the string to another sturdy object. Make sure the string is level and taut.
  • Blow up a balloon and pinch the opening closed—don’t tie it!
  • Attach the balloon to the straw so that the balloon’s opening points along the string.
  • Move the balloon and straw to one end of the string. What do you think will happen when you release the balloon?
  • Release the balloon! What happens?
  • Vary the experiment by inflating the balloon with more air and then less air. How does the amount of air affect the balloon’s motion?
  • Now make the string vertical. What happens when you release the balloon?

Questions to think about

What direction does the balloon travel when the string is horizontal? When it’s vertical?
Can you explain what’s going on using Newton’s laws?
What forces affect the vertical launch more than the horizontal launch? Can you explain why?

Try This!

Try different sizes and shapes of balloons. What effect do size and shape have on the motion of the balloon? Is there a best size or shape to get the farthest distance? Think about the shape of rockets. Would making the balloon look more like a rocket change how far or fast it goes?

LAUNCH ANGLE TEST

What launch angle will send a projectile the greatest distance? Using a yardstick equipped with a protractor to measure angles, you can launch rubber bands to see,

  • On a yardstick, mark a spot at about 22 inches.
  • To attach a protractor to the yardstick, place the origin (the center dot or circle) of the protractor at the 22-inch mark. Align the protractor so that the 90-degree angle (the baseline) points along the yardstick, and that 0 degrees is perpendicular to the yardstick. Then secure the protractor to the yardstick with clear tape, being careful not to cover up the angles on the protractor.
  • Make a loop of string. It should be long enough to hang 1 to 2 inches below the protractor from the origin.
  • Place a pushpin at the origin. Hang the string on the pushpin.
  • Tape a binder clip or other small weight to the bottom of the string.
  • Choose a launch angle. Hold the yardstick so that the string hangs freely across the protractor.
  • Prepare your projectile. Loop a rubber band around the end of the yardstick farthest from the protractor.
  • Fire your rubber band! Each time you launch a rubber band, be sure to stretch it the same amount. Place a mark on the yardstick to help you remember how far you stretched!
  • Record several different launch angles! Make sure that you’re launching from the same height off the ground each time.

Questions to think about

Which launch angle gives your rubber band the greatest range?
Why is it important to keep the height of the launcher the same?
Why does the rubber band need to be stretched the same length each time?
What forces affect the rubber band when it’s in flight?

Try This!

Try stretching the rubber band a different amount. How does this affect the distance? What happens if you launch your rubber band projectile at 0 degrees or 90 degrees? Can you create a way to launch something other than a rubber band?

About the Author: Matthew Brenden Wood is a math and science teacher with a passion for STEAM education. He is also an avid amateur astronomer and astrophotographer. Wood is the author of The Space Race: How the Cold War Put Humans on the Moon; Planetary Science: Explore New Frontiers; and The Science of Science Fiction. He lives in Phoenix, Arizona.
Facebook: facebook.com/matthewbrendenwood

About the Book: What are the forces behind projectiles? Why do rocks and rockets soar through the air in an arch?

The game is on the line. You crouch, you shoot—will the ball go in the basket? You might think that nailing a three-pointer is just luck, but there are many forces at work that determine if you’ve made a game-winning shot. In Projectile Science: The Physics Behind Kicking a Field Goal and Launching a Rocket with Science Activities with Kids, readers ages 10 to 15 learn why projectiles follow the paths they do.

Young learners who are fascinated with potato cannons, slingshots, and rocketry will love taking that next step and applying what they learn about the laws of physics to the science of figuring out where to aim. In this book, readers learn about the forces that act on the projectiles and how to calculate those forces to make educated predictions about where their homemade rockets and other projectiles will land.

We [Kellee’s school] used one of the projectile science activities during our cross-curricular literacy night, and it was a great success! Thank you Matthew for this great post!

Author Guest Post!: “Exploring the Potential of Artificial Intelligence” by Angie Smibert, Author of Artificial Intelligence: Thinking Machines and Smart Robots

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“Exploring the Potential of Artificial Intelligence!”

Most students have grown up with computers as an integral part of home and school. Smartphones, laptops, gaming consoles—all of these are pretty familiar to most kids.

And now, many of them have AI assistants in their kitchens, GPS in their parents’ cars, and visions of the planet Mars digitally transmitted from a rover that’s working all by itself on the dusty surface of a far-away planet. All of these are different devices can be considered as some form of artificial intelligence, though true thinking machines are still in the future.

We’ve certainly come a long way from R2D2 and C3PO being purely the work of science fiction!

Kids are digital natives, working their devices with speed and proficiency the adults in their lives can rarely match. The world of artificial intelligence is a terrific opportunity for teaching kids to think critically and creatively about technology and the roles it plays in our lives. Not just because these programs and devices need human design, programming, and support, but also because the creativity and inspiration this field inspires can be very attractive to kids who are looking for ways to combine their love of gadgets with their natural curiosity about how the world works.

This intersection between tech and real life is a very fun place to learn from! And one of the most fascinating aspects of the tech world in general and AI in particular is that we don’t know where this is all heading. What is the world going to look like when today’s fifth graders graduate from college? That question might never have been as unanswerable as it is today.

You don’t need to dive straight into programming to start reaping the benefits of learning about AI—in fact, it’s useful to build a foundation of hands-on learning that will help support the more conceptual thinking that comes later. And remember, AI developed because someone asked really cool questions about machines, such as “Can machines think?”  And what do kids excel at? Far-out, really cool questions. Let them loose with these activities!

CODE ON PAPER

One of the first games AI researchers programmed a computer to play was tic-tac-toe. Have you ever played? It’s a game with simple rules and strategies. Think about how you might program a computer to play tic-tac-toe. How would you explain it to someone who doesn’t know how to play? How would you break down those instructions into simple moves? You’re going to write a program on paper that a person can follow.

Remember, a program—also called code—is just a set of instructions to follow!

In a notebook, define the problem. What is your goal? What does the code need to do?

Do some research on the game. What are the rules of tic-tac-toe? (You probably already know this!) What are some strategies for playing? Play a game against yourself or a friend. Take notes on moves you make. What else do you notice? For example, do games always end in a tie? Are there squares that are better to start with than others?

Now, write some code! Write instructions for one player, X or O, since you’ll be playing the other. Write out step-by-step instructions for winning a game. Computer code is often written in if-then statements. For example, if you were writing code for a maze game, you might write instructions such as this.

“Go forward one space. If player hits a wall, turn left. If not, go forward one space.”

For tic-tac-toe, you might use steps such as this:

“Put an X in the corner. If there’s already an O there, then go to the opposite corner.”

Test your code. One player will be the human and the other will be the AI following the code. For example, the human player will put an X somewhere on the grid. The AI player should look at the instructions to see what to do. If you get stuck, take notes. What do you need to change to make your code work?

Revise your code! You may have to test your code and revise it a few times. This is what real programmers do.

Play one last time. Write down your observations. Did it turn out as you expected? Did the game end in a tie, for instance? Do you think the paper program is intelligent? Why or why not?

Try This!

Try writing an algorithm for another simple game, such as rock, paper, scissors!

MAKE A BUGBOT

Robot designers often look to nature for inspiration. They’ve even designed robots that move, fly, and communicate like insects. For example, researchers at Harvard University designed RoboBee, a tiny bot that flies like a bee.

You, too, can make your own bug-inspired bot! You’ll need a few special supplies, including a 1.5- to 3-volt mini motor, often called a hobby motor, as well as a AA single battery holder with leads, AA battery, and foam board.

Attach the bottom of the battery holder to the flat side of the motor.

Tip: Leave the contacts exposed so you can attach the wires! If you don’t have a battery holder, cut out a small piece of foam board, no wider or longer than the motor. Glue the foam board to the top of the motor. Then glue the battery to the motor.

Unbalance the motor. Cut out and glue a small piece of foam board to the tip of the motor shaft. You can also use an eraser or anything else that unbalances the motor. Unbalancing the motor creates a wobble, which makes the bugbot move.

Attach the wires from the battery holder to the leads of the motor. You can twist the ends of the wires onto the leads.

Add legs! Cut out a small piece of foam board and glue it to the bottom of the motor. This will make it easier to attach legs. You can bend the ends of large paperclips and stick them into the foam board.

Glue or tape them to make the legs more secure. Experiment with other materials, too.

Decorate! You can add eyes or other items to your bugbot.

Insert the battery—and let it go. The bugbot should vibrate and move. If not, try adjusting the legs or unbalancing the motor more.

Take a picture or video of your bugbot and share it!

Try This!

Make another bugbot, but this time vary the design. What happens if you use something else for the legs?

DEBATE THE GREAT AI DEBATE!

Many tech entrepreneurs and scientists have been debating whether AI will be the end of us humans. Some of those experts include Elon Musk of SpaceX, Mark Zuckerberg of Facebook, Demis Hassabis of DeepMind, Larry Page and Sergey Brin  of Google, Steven Hawking of Cambridge University, and Bill Gates, the founder of Microsoft. You’re going to find out more about both sides and then debate the issue. Do this with a friend or classmate or divide a group into two teams.

Pick a side of the debate. Are you all in favor of AI or do you have some suspicions?

Do some research. What is each expert for or against? What do they think might happen? What evidence do they cite? How do they back up their arguments?

Write down your thesis and the best points/evidence to back up your argument. For instance, you might write: I think AI is _____________ because _____________, _____________, and _____________. Write down each of your reasons in more depth on separate note cards.

What are the best reasons for the opposing argument? How can you argue against them? This is your rebuttal of the other side.

Now, you’re ready to debate! Each side should take turns presenting its argument. Then, each gets a chance to rebut the other’s argument. Always be polite and respectful! Which side made the best argument?

Try This!

If you have to do this activity on your own, you can write a paper or make a speech presenting one side of the debate.

About the Author: Angie Smibert is the author of more than 20 nonfiction books about science and technology for kids. Some of those titles include Building Better RobotsHow it Works: The InternetAll about Coding, and 12 Great Moments that Changed Internet History. She also writes science fiction and fantasy for middle grade and young adult readers. Her novels include the Memento Noraand the Ghosts of Ordinary Objects series. Before writing full time, she helped pioneer online training at NASA’s Kennedy Space Center. She received NASA’s prestigious Silver Snoopy as well as several other awards for her work. Besides writing, she also teaches writing –and sometimes human-computer interaction—for Indiana University East. She lives in Roanoke, Virginia.
Website: angiesmibert.com/blog
Facebook: facebook.com/AngieSmibert

Artificial Intelligence: Thinking Machines and Smart Robots with Science Activities for Kids
Published August 3rd, 2018 by Nomad Press

About the Book: What is artificial intelligence? How is artificial intelligence going to change our lives?

In Artificial Intelligence: Thinking Machines and Smart Robots with Science Activities for Kids, readers ages 10 to 15 learn how machines develop into thinking, learning devices that can help humans perform tasks, make decisions, and work more efficiently. They can even help us have fun!

How can AI continue to improve our lives? Is there anything dangerous about AI? What are the ethical issues surrounding the use of AI? Essential questions, primary sources, and science-minded engineering activities let readers have a blast learning about the age of thinking machines we’re in right now.

Thank you to Angie for this wonderful post as well as amazing activities for the classroom! 

Countdown to NCTE/ALAN: Six authors Ricki’s Excited to See at ALAN Who She’s Never Seen or Met Before

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In honor of our favorite conferences—the NCTE (National Council of Teachers of English) Annual Convention followed by the ALAN (Assembly on Literature of Adolescents of NCTE) Workshop, we are doing a countdown over the next two weeks. Each day, we will feature a list that reflects the number of days left until the conference! We can’t wait to see many of you there! If you can’t be there, make sure to follow #ncte18 and #alan18 on Twitter and other social media to participate in this amazing PD from your home.

1. Cynthia Leitich Smith

Admittedly, I have seen her speak a few times. I am very fortunate to be introducing her, and I can’t wait to meet her!

2. Tomi Adeyemi

Tomi is a powerful force. I am really looking forward to hearing her speak.

3. Emily X. R. Pan

I regularly recommend The Astonishing Color of After. My students loved this book. I am really looking forward to listening to her panel!

4. Mark Oshiro

Yes! I can’t wait to hear Mark Oshiro speak. My students just finished Anger is a Gift!

5. Elizabeth Acevedo

This woman is an idol in my class. I can’t wait to listen to her!

6. Amy Reed

I am 3/4 of the way through The Nowhere Girls. Whew. This book is great!

It was difficult to limit my list to just six authors. The ALAN Workshop is going to be wonderful! I can’t wait!
Who are you excited to hear?

Countdown to NCTE/ALAN: Seven Authors Kellee is Excited to See at ALAN Who She’s Never Met Before

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In honor of our favorite conferences—the NCTE (National Council of Teachers of English) Annual Convention followed by the ALAN (Assembly on Literature of Adolescents of NCTE) Workshop, we are doing a countdown over the next two weeks. Each day, we will feature a list that reflects the number of days left until the conference! We can’t wait to see many of you there! If you can’t be there, make sure to follow #ncte18 and #alan18 on Twitter and other social media to participate in this amazing PD from your home.

1. Gayle Forman

2. Ibi Zoboi

3. Don Brown

4. Sharon Flake

5. Guadalupe Garcia McCall

6. Deborah Hopkinson

7. Renee Watson

I’m so excited to see these authors speak and to hopefully be able to tell them how much I love their writing. There are also so many new to me authors I look forward to seeing also–I can’t wait to share all of the amazingness that is ALAN afterwards.